kzucker
04-13-2005, 03:53 PM
FOUR LOST BATTLES
Graphic Production is underway ... If you pre-ordered this game, thank you for that vote of confidence. It means a lot.
Your pre-order pledge has the strongest possible influence on our publication schedule. Your pre-orders keep OSG going!
ACTION ITEM:
Option A. Please go to our website and "Confirm" your pre-order for Four Lost Battles. That will allow you to authorize payment via our store page. (The payment goes through paypal, but you don't need a paypal account to use the system. )
http://www.napoleongames.com/store.html#PreOrders
Option B. If you prefer to send a check, send to OSG, PO Box 50207, Baltimore, MD 21211 USA
(If you already have a pre-order, you can make it for $51.50* plus shipping - $6 US, $9 overseas surface).
Option C. If you want to send us your credit card directly, avoiding the store order form, you can mail, phone or fax us at 1(410) 367-4004.
Option D. If you haven't yet pre-ordered this title, you can still get a 20% discount, or $61 plus shipping. To see if you already have pre-ordered this game, download the following .pdf file...
http://www.napoleongames.com/PreOrders/4LB_PreOrder_20050401.pdf
VIEW THE GAME MANUSCRIPT
- New Historical Notes for 4LB ... http://www.napoleongames.com/FourLostBattles_HistNotes.html
- Early draft of the rules ... http://talk.consimworld.com/WebX?233@1.a6uRanVx6nr.2113299@.ee6cd4c/947!enclosure=.1dd08e59
and the Cards ...
http://talk.consimworld.com/WebX?233@1.a6uRanVx6nr.2113299@.ee6cd4c/947!enclosure=.1dd08e5a
A Portion of the Countermix, showing how we calculated unit strengths...
http://talk.consimworld.com/WebX?233@1.a6uRanVx6nr.2113299@.ee6cd4c/954!enclosure=.1dd0951d
GAME DESCRIPTION
Four Lost Battles is an update of the classic NLB/NAL system, introducing Hidden Movement, Baggage Trains, Pontoon and Bridge Trains, and other rules from the "Days" Series. Set at the same scale as Napoleon’s Last Battles -480 meters per hex and one hour turns- the game retains the Command System of Commanders and Corps "Officers."
-The two decks of 48 cards which are used to activate Alternative Reinforcements and other modifications to the Reinforcement schedule.
-All Cavalry except Vedettes may make a cavalry charge, resolved on the Cavalry Charge Table
-One SP equals between 350 and 800 men. Infantry and cavalry were evaluated on a sliding scale, from 350 men per point for the Garde Impériale, to 800 men per point for the Landwehr and trained militia; the "good" infan-try were around 500. Anything 600 or above would be poor quality. Cavalry are all rated between 400 and 500 to the strength point.
-Combined Arms: An attacking force with infantry, cavalry and artillery gains a combat odds shift.
-Initiative: Used to determine whether or not Officers and Units may move when they are not In Command.
-Leaders: Commanders and Officers, including their staffs, necessary to link all parts of the army to its Chain of Command.
-March Order: A March Order allows a Force to move during the Friendly Command Movement Segment regardless of Command Range.
-The printed Movement Allowance on the unit counter represents the "normal" Movement Allowance for units of that type. However, the actual Movement Allowance will vary.
-Repulse: When moving forces attempt to displace enemy units out of their path.
-Road March: In order to benefit from road terrain costs a unit must be in "Road March." Units in Road March may not stack.
-Supply Line: A Line of up to [16] connected hexes from a Combat Unit to a Baggage Train, thence along road or trail hexes to a printed supply source.
-Train Units: Artillery, Pontoon Trains and Baggage Trains pay double the normal terrain movement costs during Thunderstorm and Mud.
-Units Awaiting Reorganization box [UAR box]: A holding area for combat units which have been eliminated in combat, including those currently recovered and eligible for reorganization.
-Vedettes: Vedettes provide your scouting and screening abilities. Light Cavalry units can be broken-down into a number of Vedettes.
ORDER NOW!
Graphic Production is underway ... If you pre-ordered this game, thank you for that vote of confidence. It means a lot.
Your pre-order pledge has the strongest possible influence on our publication schedule. Your pre-orders keep OSG going!
ACTION ITEM:
Option A. Please go to our website and "Confirm" your pre-order for Four Lost Battles. That will allow you to authorize payment via our store page. (The payment goes through paypal, but you don't need a paypal account to use the system. )
http://www.napoleongames.com/store.html#PreOrders
Option B. If you prefer to send a check, send to OSG, PO Box 50207, Baltimore, MD 21211 USA
(If you already have a pre-order, you can make it for $51.50* plus shipping - $6 US, $9 overseas surface).
Option C. If you want to send us your credit card directly, avoiding the store order form, you can mail, phone or fax us at 1(410) 367-4004.
Option D. If you haven't yet pre-ordered this title, you can still get a 20% discount, or $61 plus shipping. To see if you already have pre-ordered this game, download the following .pdf file...
http://www.napoleongames.com/PreOrders/4LB_PreOrder_20050401.pdf
VIEW THE GAME MANUSCRIPT
- New Historical Notes for 4LB ... http://www.napoleongames.com/FourLostBattles_HistNotes.html
- Early draft of the rules ... http://talk.consimworld.com/WebX?233@1.a6uRanVx6nr.2113299@.ee6cd4c/947!enclosure=.1dd08e59
and the Cards ...
http://talk.consimworld.com/WebX?233@1.a6uRanVx6nr.2113299@.ee6cd4c/947!enclosure=.1dd08e5a
A Portion of the Countermix, showing how we calculated unit strengths...
http://talk.consimworld.com/WebX?233@1.a6uRanVx6nr.2113299@.ee6cd4c/954!enclosure=.1dd0951d
GAME DESCRIPTION
Four Lost Battles is an update of the classic NLB/NAL system, introducing Hidden Movement, Baggage Trains, Pontoon and Bridge Trains, and other rules from the "Days" Series. Set at the same scale as Napoleon’s Last Battles -480 meters per hex and one hour turns- the game retains the Command System of Commanders and Corps "Officers."
-The two decks of 48 cards which are used to activate Alternative Reinforcements and other modifications to the Reinforcement schedule.
-All Cavalry except Vedettes may make a cavalry charge, resolved on the Cavalry Charge Table
-One SP equals between 350 and 800 men. Infantry and cavalry were evaluated on a sliding scale, from 350 men per point for the Garde Impériale, to 800 men per point for the Landwehr and trained militia; the "good" infan-try were around 500. Anything 600 or above would be poor quality. Cavalry are all rated between 400 and 500 to the strength point.
-Combined Arms: An attacking force with infantry, cavalry and artillery gains a combat odds shift.
-Initiative: Used to determine whether or not Officers and Units may move when they are not In Command.
-Leaders: Commanders and Officers, including their staffs, necessary to link all parts of the army to its Chain of Command.
-March Order: A March Order allows a Force to move during the Friendly Command Movement Segment regardless of Command Range.
-The printed Movement Allowance on the unit counter represents the "normal" Movement Allowance for units of that type. However, the actual Movement Allowance will vary.
-Repulse: When moving forces attempt to displace enemy units out of their path.
-Road March: In order to benefit from road terrain costs a unit must be in "Road March." Units in Road March may not stack.
-Supply Line: A Line of up to [16] connected hexes from a Combat Unit to a Baggage Train, thence along road or trail hexes to a printed supply source.
-Train Units: Artillery, Pontoon Trains and Baggage Trains pay double the normal terrain movement costs during Thunderstorm and Mud.
-Units Awaiting Reorganization box [UAR box]: A holding area for combat units which have been eliminated in combat, including those currently recovered and eligible for reorganization.
-Vedettes: Vedettes provide your scouting and screening abilities. Light Cavalry units can be broken-down into a number of Vedettes.
ORDER NOW!