PDA

View Full Version : SUN OF AUSTERLITZ UPDATE January 31, 2004


kzucker
08-11-2004, 03:56 PM
TURN RECORD TRACK / REINFORCEMENTS
Q) One of the Austrian units (Ferdinand) comes in on the same hex as Wrede's Bavarians, one turn later. Is this right? A) Yes.

Q) Regarding reinforcements—if it doesn't specify their strength upon entry (e.g., Gudin's division and the cavalry that comes in with him), can we assume they enter at maximum printed strength?
A) Yes.

Q) One of the Russian reinforcements—Essen I—has a subordination rating of 2, making him too big to be commanded by a Major General. A) CHANGE Essen I's Subordination Rating to 1.5.

EXCLUSIVE RULES
[73.] ADD the words 'around, but not' in paragraph 73 to read ...
"The enemy unit may continue moving around, but not through, the hex containing the Vedette, ignoring its Zone of Control."

(Clarification) If your own force moves into the ZOC of an enemy force, and you definitely decide not to try a Repulse—but the enemy force is a Vedette—the enemy player must reveal the Vedette (it doesn't remain hidden until combat). After the Vedette is revealed you can either keep moving by going around the Vedette or bring up another force to repulse the Vedette.

Map Legend, Page 2—The Theater of War, 1805
o French Advance (outline) o Austro-Russian retreat (dotted line)
o Russian and Austrian positions, respectively (semi-circle). o The roman numerals indicate the French Corps.

AUSTRO-RUSSIAN UNIT MANIFEST, 27-28 Nov. Kolowrat is under Leader Kolowrat (not Kutusov).

FRENCH LEADER MANIFEST, 27-28 Nov. Maj. General 1 Cav, Bourcier, should be in 3238.

EXAMPLE OF PLAY. The example still accurately reflects the flow of play. However it contains a few errors regarding exact positions and exact strengths, so cannot be relied upon in every detail.

kzucker
08-11-2004, 04:02 PM
From: "Marc Grad" <heidimarc@msn.com

I setup the Austerlitz scenario today and tried to run through the Example of Play. Thanks for allowing me to send you these questions about the example of play. I have 4 of them. The first is from the French Forced March Phase in
the second column of page 29. The other three are from the Austro-Russian
Combat Phase, all on the left hand column of page 30 of the SoA Exclusive
rules folder.

1) In the French Forced March Phase section: After Murat moves into Legrand's hex, the example says that Murat is using 5 1/2 out of his 6 for command span. Counting the Cav. units on Murat's display and counting Legrand's Subordination rating, I only get 5.

Kellermann sub value = 1
Nansouty =.5
D'Hautpoul =.5
Walther =.5
Milhaud =.5
Maj. Gen. Legrand = 2

2) After the first round of battle between Murat and Buxhowden the Sps are
recalculated for Murat's counterattack. The Russians lost 1sp, but now they
go from 17Sps to 14Sps. How is this possible? Since arty isn't used in
odds calculation, then you would have 17-1 =16 (and not 21-1=20) Not sure
where the 14 comes from?

3 )There is another attack in the first round between Duroc's regiment and
Kienmayer's advance guard. Kienmayer. gets a 2-1 attack and rolls a 6,
which on the NA chart gives you a 3/2 result, and the Attacker is designated
the loser of the round. Kienmayer retreats 6 miles, which should be 3 hexes
since the scale is 2 miles/hex (Paragraph 9 standard rules). That also
agrees with the chart result of 3. Problem is, he starts in hex 2224, yet
the Example says he headed for the rear, stopping 6 miles away in hex 2622,
which is FOUR hexes away or 8 miles.

4) Near the end of the Austro-Russian combat phase, the example states that both Murat and Buxhowden's forces lost a total of 8 Sps. I counted the
French as losing 9SPs.

French lose 3K in first Russian Attack
French lose 2K in first French Counterattack
French lose 1K to arty before second Russian Attack
French lose 3K after they retreated, because pursuit was no lose and
Russians lost 3K

I think there were a couple of more things later in the turn, but per your
note I will stop here. Please let me know what you think.

[Ed sez: Marc, I think you are right. You are certainly right about the first
instance (5 -not 5.5- is correct). I have looked at my original notebook and do not find anything to add. I wonder whether anyone else reading this has noticed these descrepancies in the Example of Play. I haven't had a chance to set-up the Battle Scenario again to run it through. Hopefully someone else on the list will be able to confirm all you have found. Clearly we will need to warn folks that the example can't be relied on in terms of all these specifics of factors. The most likely explanantion is that things were moving too quickly during the play test session, what with making notes regarding rules changes etc., and other events transpired that I failed to get down on paper.]

Here are some proposed corrections.

French Forced March Phase

1) The example says Murat uses 5.5 of his Command Span of 6. *Actually
Murat only used 5 of his command span.

Austro-Russian Combat Phase

2) After the 1st round of battle between Murat and Buxhowden, the combat
odds are listed as 8 French strength points vs 14 Austro-Russians strength
points.
**The A-R should have 16 strength points.

3) In the combat between Duroc's regiment and Kienmayer's advanced guard,
Kienmayer is forced to retreat 3 hexes from hex 2224 to hex 2622.
**2622 is 4 hexes away from 2224. The retreat should leave Kienmayer's
troops 3 hexes away in hex 2523.

4) Near the end of the Austro-Russian Combat Phase a sentence reads, "The
battle is now over, and Buxhowden has won it, but at a serious cost to both
sides-- 8 SPs each...
**The French lost 9 SPs. In addition see #5 below for change to Vienna
Morale roll.

French lose 3K in first Russian Attack
French lose 2K in first French Counterattack
French lose 1K to arty before second Russian Attack
French lose 3K after they retreated, because pursuit was no lose and
Russians lost 3K

5) Since his (French) losses were greater than 7,000, there is a chance that
this battle will affect morale...
**See #4 above, According to [197] in the standard series rules folder,
there is no change to morale if the non-retreating Force lost the most SPs.
Since the Russians were the non-retreating force and they lost 1 less
Strength Point than the French they are eligible to roll on the Vienna
Morale table. They would need to roll a 1 (9-8) to make the Vienna Morale
factor move. (As the example was written, since both sides lost 8 SPs, I
don't think there would be a roll on the chart because you would have to
roll a zero. (8-8=0)

French Player Turn

6) The 1st sentence reads, "The French will react slowly, however, as they
have only 1 Movement Command on the first turn. (This will increase to
three thereafter.)"
**[210] The Exclusive Rules (Battle Scenario #3 Austerlitz) says that the
French have 4 Movement Commands available on the 1st turn of the scenario,
and it says they also have 4 MCs for each turn thereafter. I assume here
that the example is incorrect, since I would expect the French to have at
least as many MCs as the Coalition player, even on turn #1.

Russian Forced March Segment

7) Bagration proceeds into Kobelnitz at a cost of 3.5 MPs.
**According to the A-R unit manifest, On 1-2 Dec. Bagration starts the game
in Posoritz PO (hex 2220). Assuming Bagration moved through hexes 2221
(primary rd .5mp), 2222 (hill 1.5mp), and 2123 (town/clear 1mp), then his
total MP usage would be 3 not 3.5 movement points.

French Combat Segment

8) French 3-2 attack in affecting terrain. The die roll is a 5. Results
are both sides lose 2 SPs.
** According to the Combat Results Table, A roll of 5 at 3-2 in affecting
terrain is a 3/2, not 2/2.