kzucker
07-10-2006, 10:24 PM
> Hello Kevin, I played many a good game of Napoleon's Last battles
>from SPI, unfortunately I no longer own it. I have been wargaming for
>nearly 40 years and my passion has always been Napoleonics. I still have
>Struggle of the Nations and Napoleon at Bay published by AH, but have not
>played them for quite some time. For most of these years I have played
>games with figures using many rule sets and eventually found Empire III
>which we used (and developed) for over 10 years. The group of players
>broke up for a variety of reasons and we drifted into other periods
>through boardgames and some figure games. The Four Lost Battles
>interested me greatly as 1813 is one of my favourite years and is a great
>leveller for the Napoleonic period followed closely by 1809. I am still
>on a huge learning curve with both these games and have pre-ordered
>Napoleon at the Crossroads (more later). One question I have for the
>above games (and probably others by CoA) is that cavalry (and
>cossacks) may retreat before combat unless there is cavalry of equivalent
>or greater strength in the attackers hex. This sounds OK to start with
>but what I would query is that other units with the attacking force are
>able to attack at full strength and potentially eliminate the defending
>cavalry which, in my humble opinion, did not happen in the vast majority
>situations. Exposed cavalry usually always managed to get away somehow
>without significant loss! I appreciate that there will be exceptions to
>this situation. I am very interested in your thoughts on this question.
> NaC I am on the pre-order list and it says to contact 'you' as there
>is no payment date. I have tried this on 2 occasions through an e:mail
>and I get ro reply/response. I paid through PayPal by VISA and I have
>already paid this on my last visa bill. Anyway, I hope to hear from you
>soon - fantastic games (challenges)! Regards, Richard Lawrence
Richard,
My emails to you keep getting returned. I hope you will see this.
----- The following addresses had permanent fatal errors -----
(reason: 550 RCPT TO:<lawrence.family5@tiscali.co.uk> User unknown)
You are all set and the file we have (the latest one) shows you have paid
in full for NaC with a payment dated 6/19/06.
I think I wrote to you about this earlier, maybe it didn't get through...
Anyway, no worries.
Regarding your other question, about cavalry retreat before combat, this
situation hasn't been a big problem, but it is one of those little areas
that could turn into a whole page of rules. As a designer you have to
decide whether the weight of the extra rules is worth the effort of both of
development and the extra reading required by the players.
Your observation is, however, correct.
Do you have a recommended fix? One that takes away rules instead of adding them would be preferable.
Perhaps we should get rid of the caveat about not retreating before an equal amount of enemy cavalry.
>from SPI, unfortunately I no longer own it. I have been wargaming for
>nearly 40 years and my passion has always been Napoleonics. I still have
>Struggle of the Nations and Napoleon at Bay published by AH, but have not
>played them for quite some time. For most of these years I have played
>games with figures using many rule sets and eventually found Empire III
>which we used (and developed) for over 10 years. The group of players
>broke up for a variety of reasons and we drifted into other periods
>through boardgames and some figure games. The Four Lost Battles
>interested me greatly as 1813 is one of my favourite years and is a great
>leveller for the Napoleonic period followed closely by 1809. I am still
>on a huge learning curve with both these games and have pre-ordered
>Napoleon at the Crossroads (more later). One question I have for the
>above games (and probably others by CoA) is that cavalry (and
>cossacks) may retreat before combat unless there is cavalry of equivalent
>or greater strength in the attackers hex. This sounds OK to start with
>but what I would query is that other units with the attacking force are
>able to attack at full strength and potentially eliminate the defending
>cavalry which, in my humble opinion, did not happen in the vast majority
>situations. Exposed cavalry usually always managed to get away somehow
>without significant loss! I appreciate that there will be exceptions to
>this situation. I am very interested in your thoughts on this question.
> NaC I am on the pre-order list and it says to contact 'you' as there
>is no payment date. I have tried this on 2 occasions through an e:mail
>and I get ro reply/response. I paid through PayPal by VISA and I have
>already paid this on my last visa bill. Anyway, I hope to hear from you
>soon - fantastic games (challenges)! Regards, Richard Lawrence
Richard,
My emails to you keep getting returned. I hope you will see this.
----- The following addresses had permanent fatal errors -----
(reason: 550 RCPT TO:<lawrence.family5@tiscali.co.uk> User unknown)
You are all set and the file we have (the latest one) shows you have paid
in full for NaC with a payment dated 6/19/06.
I think I wrote to you about this earlier, maybe it didn't get through...
Anyway, no worries.
Regarding your other question, about cavalry retreat before combat, this
situation hasn't been a big problem, but it is one of those little areas
that could turn into a whole page of rules. As a designer you have to
decide whether the weight of the extra rules is worth the effort of both of
development and the extra reading required by the players.
Your observation is, however, correct.
Do you have a recommended fix? One that takes away rules instead of adding them would be preferable.
Perhaps we should get rid of the caveat about not retreating before an equal amount of enemy cavalry.