kzucker
11-09-2009, 10:50 PM
In this issue ...
THE OSG REPORT
September 2009
Contents: p. 1) Warehouse Sale: Take an Additional 5%-off
p. 2) Game Questions: Sieges
p. 3) News from Russ Lockwood: "Snappy Nappy"
p. 4) Replay of Napoleon at the Crossroads (Consimworld)
_ _ _ ... _ . _ _ _ ... _ . _ _ _ ... _ . _ _ _ ... _ . _ _ _ _ .. _ . _ _ _ ... _ . _
Operational Studies Group News September, 2009 Page One
ALL REMAINING GAMES IN STOCK ARE 20% OFF
Sun of Austerlitz, Seven Days of 1809, Four Lost Battles, Napoleon at the Crossroads, The Habit of Victory and 1806.
Order Now! http://www.napoleongames.com/store.html
RECEIVE AN EXTRA 5%-OFF
Did you receive our recent postcard? Please type your zip code (or Country if overseas) and the approximate date in the NOTES section of your order and we will send a refund of 5% off of retail. Or shoot us an an email if you are not ordering. IMPORTANT: Let us know if you did NOT receive the postcard. (We think a lot were never delivered.)
Many Thanks!
COMPLETE YOUR COLLECTION
While Supplies Last...
SALE ENDS SEPTEMBER 9, 2009
OSG'S SPECIAL STUDIES If you missed the Special Studies you can sign up for a possible reprint ... see http://www.Napoleongames.com/pre-ord.html
NEW: Special Study Nr. 5 on the Battles of Jena and Auerstaedt. Several chapters are already finished; I would just have to write 52 pages and then work with an artist to complete the maps. That would take about six months. This book would be 128 pages, similar in physical terms to the other 4 books. We'll make an announcement if we post this on the OSG pre-ord page.
NAPOLEONIC TOUR Travel with us next May to Northern Italy... see http://www.Napoleongames.com
_ _ _ ... _ . _ _ _ ... _ . _ _ _ ... _ . _ _ _ ... _ . _ _ _ _ .. _ . _ _ _ ... _ . _
Operational Studies Group News September, 2009 Page Two
GAME QUESTIONS
I have a question for you if you would be so kind as to provide me with an answer or point me in the right direction.
A friend and I were gaming the Seven Years' War earlier this evening (Prussia's Defiant Stand) and he was somewhat frustrated by the numerous fortresses and sieges that were typical of this period.
What had changed in the forty / fifty years between the wars of Frederick the Great and Napoleon that enabled the latter to dispense with the need to conduct sieges? I understand that armies, specifically the French army, had changed from an organizational perspective but the technology of the two periods remained essentially the same.
I also understand that logistical planning and practiced had evolved to some degree making armies less reliant and tied to fortress depots. Were these elements the sole reasons for such a radical change in the style of warfare?
Any insights you can provide will be greatly appreciated.
Best regards,
Paul Kallio
A) That is a very good question. It gets to the essence - a deep question actually.
We tend to get caught up in the panoply, and forget there is always one compelling reason for war that has nothing to do with strategy or arms or anything military. Generally one nation has something another wants. As economies evolved, raw materials became most important, but before that land was it.
The great weakness of most non-coastal fortresses is their ability to be cut off from the countryside. Napoleon didn't like sieges, although he participated successfully in one at Toulon early in his career (1793). I doubt if he realized at first whether the Vauban fort was obsolete. I think he simply recognized the wastefulness of protracted sieges and thought that armies should be turned loose. However he always had a Corps of allied troops to go and reduce the fortresses holding out in the rear. So sieges were still pursued, just not the main focus.
In the campaign of 1807 a full scale siege of Danzig was underway from March to May. Unlike most campaigns, Napoleon needed a place, the city of Danzig, for its port facilities, so he could march to Tilsit. That's the point to point essence of what the geography says.
The paradigm shift to bypass fortresses has been compared to the obsolesence of battleships in 1941. Everybody's attention was fixed on the bbs, without realizing that air power would become the dominant arm.
_ _ _ ... _ . _ _ _ ... _ . _ _ _ ... _ . _ _ _ ... _ . _ _ _ _ .. _ . _ _ _ ... _ . _
Operational Studies Group News September, 2009 Page Three
NEWS FROM: RUSS LOCKWOOD
Snappy Nappy: Simple, Subtle, and Ultrafast Miniatures Rules for the Napoleonic Era
Russ has been developing and testing these rules for several years. Russ sent me a copy and the product is as advertised, with a nice 4-page pull out chart folder and plenty of illustrations. -Kevin Zucker
Snappy Nappy represents a bold new way to wargame Napoleonic battles and campaigns with miniatures. Snappy Nappy moves quickly, allowing a real-time ebb and flow to the battle.
One customer noted: "The rules are well written and in an easy to understand format, I didn't need a lot of flipping back and forth to understand them. Simple as advertised, but I think the subtle may be there as well...What intrigues me most is the scope of the games, these are not grand tactical, I would describe them as operational."
And if you ever wanted to share your enthusiasm for the Napoleonic era, Snappy Nappy is it. Simple to start, quick to learn, with an emphasis on maneuver -- battles unfold with noticeable speed. Snappy Nappy teaches the differences among the three arms while offering command perspectives on flanks, mass,and reserves.
Napoleon said: "Read and meditate on the campaigns of the Great Captains...This is the only way to learn the art of war." Use Snappy Nappy to see the art of war unfold.
-For 2 players...up to 22 (command corps, not battalions)
-Simple yet subtle rules for multi-corps action
-Basic unit is infantry brigade (4000 men), cavalry brigade (1500 men), and artillery (24 guns)
-Troop quality & command control
-Quick Reference Charts on one page
-Includes campaign rules across multiple tables and real-time action
-Point system for tournaments, campaigns, and balanced scenarios
-Includes scenario for Austerlitz
-Ultrafast games: Play 1-on-1 to a conclusion in an hour and a half; 22-player games in 6 hours.
-Fully illustrated, table of contents, index
- Retail price: $29 (US)
Cover illustration: http://onmilitarymatters.com/images/190320.jpg
Snappy Nappy is Available from:
On Military Matters http://www.onmilitarymatters.com in US and world
Caliver Books http://www.caliverbooks.com in Europe
(page four continued in next post)
THE OSG REPORT
September 2009
Contents: p. 1) Warehouse Sale: Take an Additional 5%-off
p. 2) Game Questions: Sieges
p. 3) News from Russ Lockwood: "Snappy Nappy"
p. 4) Replay of Napoleon at the Crossroads (Consimworld)
_ _ _ ... _ . _ _ _ ... _ . _ _ _ ... _ . _ _ _ ... _ . _ _ _ _ .. _ . _ _ _ ... _ . _
Operational Studies Group News September, 2009 Page One
ALL REMAINING GAMES IN STOCK ARE 20% OFF
Sun of Austerlitz, Seven Days of 1809, Four Lost Battles, Napoleon at the Crossroads, The Habit of Victory and 1806.
Order Now! http://www.napoleongames.com/store.html
RECEIVE AN EXTRA 5%-OFF
Did you receive our recent postcard? Please type your zip code (or Country if overseas) and the approximate date in the NOTES section of your order and we will send a refund of 5% off of retail. Or shoot us an an email if you are not ordering. IMPORTANT: Let us know if you did NOT receive the postcard. (We think a lot were never delivered.)
Many Thanks!
COMPLETE YOUR COLLECTION
While Supplies Last...
SALE ENDS SEPTEMBER 9, 2009
OSG'S SPECIAL STUDIES If you missed the Special Studies you can sign up for a possible reprint ... see http://www.Napoleongames.com/pre-ord.html
NEW: Special Study Nr. 5 on the Battles of Jena and Auerstaedt. Several chapters are already finished; I would just have to write 52 pages and then work with an artist to complete the maps. That would take about six months. This book would be 128 pages, similar in physical terms to the other 4 books. We'll make an announcement if we post this on the OSG pre-ord page.
NAPOLEONIC TOUR Travel with us next May to Northern Italy... see http://www.Napoleongames.com
_ _ _ ... _ . _ _ _ ... _ . _ _ _ ... _ . _ _ _ ... _ . _ _ _ _ .. _ . _ _ _ ... _ . _
Operational Studies Group News September, 2009 Page Two
GAME QUESTIONS
I have a question for you if you would be so kind as to provide me with an answer or point me in the right direction.
A friend and I were gaming the Seven Years' War earlier this evening (Prussia's Defiant Stand) and he was somewhat frustrated by the numerous fortresses and sieges that were typical of this period.
What had changed in the forty / fifty years between the wars of Frederick the Great and Napoleon that enabled the latter to dispense with the need to conduct sieges? I understand that armies, specifically the French army, had changed from an organizational perspective but the technology of the two periods remained essentially the same.
I also understand that logistical planning and practiced had evolved to some degree making armies less reliant and tied to fortress depots. Were these elements the sole reasons for such a radical change in the style of warfare?
Any insights you can provide will be greatly appreciated.
Best regards,
Paul Kallio
A) That is a very good question. It gets to the essence - a deep question actually.
We tend to get caught up in the panoply, and forget there is always one compelling reason for war that has nothing to do with strategy or arms or anything military. Generally one nation has something another wants. As economies evolved, raw materials became most important, but before that land was it.
The great weakness of most non-coastal fortresses is their ability to be cut off from the countryside. Napoleon didn't like sieges, although he participated successfully in one at Toulon early in his career (1793). I doubt if he realized at first whether the Vauban fort was obsolete. I think he simply recognized the wastefulness of protracted sieges and thought that armies should be turned loose. However he always had a Corps of allied troops to go and reduce the fortresses holding out in the rear. So sieges were still pursued, just not the main focus.
In the campaign of 1807 a full scale siege of Danzig was underway from March to May. Unlike most campaigns, Napoleon needed a place, the city of Danzig, for its port facilities, so he could march to Tilsit. That's the point to point essence of what the geography says.
The paradigm shift to bypass fortresses has been compared to the obsolesence of battleships in 1941. Everybody's attention was fixed on the bbs, without realizing that air power would become the dominant arm.
_ _ _ ... _ . _ _ _ ... _ . _ _ _ ... _ . _ _ _ ... _ . _ _ _ _ .. _ . _ _ _ ... _ . _
Operational Studies Group News September, 2009 Page Three
NEWS FROM: RUSS LOCKWOOD
Snappy Nappy: Simple, Subtle, and Ultrafast Miniatures Rules for the Napoleonic Era
Russ has been developing and testing these rules for several years. Russ sent me a copy and the product is as advertised, with a nice 4-page pull out chart folder and plenty of illustrations. -Kevin Zucker
Snappy Nappy represents a bold new way to wargame Napoleonic battles and campaigns with miniatures. Snappy Nappy moves quickly, allowing a real-time ebb and flow to the battle.
One customer noted: "The rules are well written and in an easy to understand format, I didn't need a lot of flipping back and forth to understand them. Simple as advertised, but I think the subtle may be there as well...What intrigues me most is the scope of the games, these are not grand tactical, I would describe them as operational."
And if you ever wanted to share your enthusiasm for the Napoleonic era, Snappy Nappy is it. Simple to start, quick to learn, with an emphasis on maneuver -- battles unfold with noticeable speed. Snappy Nappy teaches the differences among the three arms while offering command perspectives on flanks, mass,and reserves.
Napoleon said: "Read and meditate on the campaigns of the Great Captains...This is the only way to learn the art of war." Use Snappy Nappy to see the art of war unfold.
-For 2 players...up to 22 (command corps, not battalions)
-Simple yet subtle rules for multi-corps action
-Basic unit is infantry brigade (4000 men), cavalry brigade (1500 men), and artillery (24 guns)
-Troop quality & command control
-Quick Reference Charts on one page
-Includes campaign rules across multiple tables and real-time action
-Point system for tournaments, campaigns, and balanced scenarios
-Includes scenario for Austerlitz
-Ultrafast games: Play 1-on-1 to a conclusion in an hour and a half; 22-player games in 6 hours.
-Fully illustrated, table of contents, index
- Retail price: $29 (US)
Cover illustration: http://onmilitarymatters.com/images/190320.jpg
Snappy Nappy is Available from:
On Military Matters http://www.onmilitarymatters.com in US and world
Caliver Books http://www.caliverbooks.com in Europe
(page four continued in next post)