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kzucker
12-02-2004, 06:50 PM
PART ONE

OSG REPORT / DECEMBER

HOLIDAY GIFT OFFER
Take this Opportunity to Share OSG with Friends and SAVE 30%!
Get any THREE games in print for THIRTY percent off. Get any TWO games for TWENTY percent off. Please see our announcement at www.Napoleongames.com We will drop-ship games directly to your friends' address.
(List recipient's address along with game title in the "Notes" area.) Offer Expires 12/31/04.

Attend OSG's Open Gaming Weekend Dec. 11-12th at OSG World Headquarters: Email us for directions.

Look for John Kranz's major feature on "SEVEN DAYS OF 1809" on Consimworld this weekend. He has described it as a multimedia presentation that involves stitching slides/images together with text overlays and voiceover. John will be using some 30 jpegs of map sectors showing close-ups of the various battles that occurred in the historical campaign (courtesy of Jim Anderson: many thanks to Jim for creating the cyberboard gamebox for 7D09).

Please visit our discussion board for Regular Updates from OSG. http://www.Napoleongames.com/forums/

On 3-5 December visit the Palais des Congres de Paris (Porte Maillot Metro) for the Salon du Ier Empire, a conference with seminars and exhibits in observance of the bicentenary of Napoleon's Coronation. Entry fee: 8 Euros.

SEVEN DAYS OF 1809 DELIVERY UPDATE
Overseas Surface Mail copies of "Seven Days of 1809," shipped in late September, are now arriving in Europe.


Contents: Page 1) Seven Days of 1809 Review (Vae Victis)
Page 2) OSG's P-250 Program
Page 3) Letters
Page 4) Last Days of the Grande Armée Questions and Answers
Page 5) Special Offers Order Form
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Operational Studies Group Report December 2nd, 2004 Page One

THE SEVEN DAYS OF 1809
First Impression Review by Frédéric Bey, Vae Victis N°60

In tandem with its leading series on the Napoleonic campaigns at the scale of the corps d’armée, OSG continues to develop its « other » series, done in close-up at the scale of the division covering periods of one week or two of operations. The Seven Days of 1809 is the fourth OSG game of this type after Six Days of Glory (see VV n°17), 1806 (see VV n°21) and Last Days of the Grande Armée (see VV n°27). It concerns the manœuvres of Abensberg and Eckmühl, to the south of Ratisbon in Bavaria, between 16 and 23 April 1809. The big principles dear to Kevin Zucker are continued and developed in the new version of the rules: the game is designed for Hidden Movement (inverted units), cavalry detachments being provided to scout and screen enemy forces. Every turn (6 hours of real time) the two players dispose of a budget of Movement orders to activate their principal formations. The characteristics linked to every army organization are faithfully reflected—at the beginning of this campaign, it is Berthier who directs the army, apprehensively, in anticipation of Napoléon’s arrival. Other controlling factors were integrated by Kevin Zucker into this simulation, with special rules on the fighting in the particularly dense and numerous forests in this region; or again, Austrian mixed-type units combining light infantry and cavalry. The Seven Days of 1809 proposes moreover that results of combat will proove less bloody that in the preceding games. The variety of outcomes is guaranteed by four scenarios: Austrian advance (16 turns), the battle of Abensberg (7 turns), the battle of Eckmühl (7 turns) and at last the complete campaign that can be launched on any date back to 16 April.

The map, created by Mark Simonitch, is actually splendid. This, we know, has been the strong point of OSG games for a decade. The counters succeed better than those of the preceding games, without overlooking the beauty of those in Six Days of Glory from the epoch of Clash of Arms. The tracks and historic march tables for each day are frankly impressive in their details and erudition. The researches carried out, notably on the battle order of the Austrians and the mapping of the daily situations, confer to this simulation an admirable exactness. The quality of the equipment is this manner generally irreproachable. We will set ourselves in our next issue to evaluate the strategic interest of this week of April 1809, that was without any doubt one of the fiercest weeks of fighting without a real decision in all of the Napoleonic campaigns. No doubt, The Seven Days of 1809 is a game equal to the height of its subject. Note, for those fascinated with the games of Kevin Zucker, the indispensable complement to this new game constitutes the magazine Wargame Design (Volume. II., n° 8), that is included in the package.

Frédéric Bey

The Seven Days of 1809 a game in English edited by Operational Studies Group, that includes a map (4xA3), 280 units in colors, a booklet of rules and 8 player aid cards.
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Operational Studies Group Report December 2nd, 2004 Page Two

DO YOU THINK OSG'S PRODUCTION CYCLE IS SLOW?

One of the most important parts of the design process at OSG is to allow games to sit and mature.

A typical production cycle for a game would be 6 or 8 years. The reason is the same reason that it helps to step away from a game you are playing: you come back refreshed—you come back with clearer vision of what you are looking at. In some cases it's almost as though your mind has continued working on the problem while you've been away. So it's good to take out the design projects and work on them intensively and then put them away and let ideas simmer.

If you'd like to help speed up the pace of the P-250 projects there are many things you can do:

o You can write about the project on Consimworld, or on OSG's discussion board.
o You can publish a replay or clip OSG art on your homepage and/or provide a link to Napoleongames.com
o You can volunteer to work on your favorite project, or
o You could send us ideas that you have about this game or the period.
(You might well be sitting on the solution to a design problem without knowing it.)
o You can help via our Contributors Page: http://www.napoleongames.com/contrib.html (So far we have received contributions to our general program and a pledge of $1,000 toward production of Highway to Leipzig.)

Don't feel that by clicking the box on the pre-order form that you've done your part in bringing that game out. OSG is a small community and it needs the participation of everybody. We can't be here without your support. Most importantly, your purchase (and playing!) of each of the new games as they come out—whether you had pre-ordered or not—provides us with the cash we need to continue working on games. So if you haven't bought Seven Days of 1809 yet, please give it a chance…

If you have bought it, please play it, and then write something about it on the web.

You probably don't know how much your comments on Consimworld can help, but if you did, you would take a few minutes to write something about any of the games that you like.

Our print runs are 1,500 units per title. We figure there are 1,500 people who will eventually buy each of our games. That's been fairly constant since 1997. But it has occurred to me that our proper print runs should be only 1,200 units. That would drive unit costs higher, though, and might not be viable.

A pre-order is a commitment to buy sight unseen. But that is harder to do than to buy a finished product like Seven Days of 1809, once you have seen it.

We're not saying our games are perfect; we're saying they have a basic structure that is historical, playtested and makes sense; they have a basic physical system that is clear and attractive and well-produced. We back that with a full guarantee.

So give Seven Days of 1809 a chance, and help keep OSG going strong. Many Thanks.

-Kevin Zucker
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Operational Studies Group Report December 2nd, 2004 Page Three

LETTERS

From: "phil\.elgee" <phil.elgee@laposte.net>

I saw you asked on consimworld : Who have received SD of 1809 by surface-mail.
Some of miy friends (Fred. Bey, Michel lepetit), have received their package, me, I'm always
waiting for it. But I don't know if you sent me the package by air or surface mail...
So I'm waiting, waiting, waiting.... grunt, grunt...

I saw your game at Michel Lepetit's home, it's seems splendid.

Actually, I'm playing Arcola mini-game, Bonaparte in Italy (face to face) and Napoleon's Last
Battles -campaign- (solo) : I really appreciate your work, and I would thank you for all this
good time spent with you and Napoleonic stuff.

Philippe
from Montmartre, Paris, France

kzucker
12-02-2004, 06:52 PM
PART TWO

from: Robert Wesley (GROGnads)
Subject: The Last Days of the Grande Armee
http://www.boardgamegeek.com/geeklist.php3?action=view&listid=4657&commentid=93416&pageID=1

For its exquisite production values and overall generally beautifully rendered EVERYTHING, I thank the fine folks that produced THIS, and hope that they'll provide even MORE wonderfully made "Battles & Campaigns" based upon the 'Napoleon' mystique! Keep up the GREAT work, people!


From: "Steven Bean" <sbean@macrobenefits.com>

I wanted to say thank you for sending out my copy of 1809 so quickly & what great service.
I also signed up for several of your titles in pre-pub so hope they get enough critical mass to go from great idea to great game !


From: danstudentvcc@netscape.net

I just placed a pre-order for Dark December II. You can't imagine how relieved I was to find a Yahoo! search result actually leading to the actual thing. I had owned the Dark December boxed version when I was a youngster [age 12 in elementary school]. I loved it; and regretted for the longest time that there wasn't a computer game version nor a retail copy or ebay of the game in last few years.


From: "Descartes Meissonier" <descartes.meissonier@descartes-editeur.com>

le site de la boutique Jeux Descartes Meissonier est de nouveau actif.
Son adresse est désormais:
http://jeux-descartes.fr/jd17/

Nous espérons recevoir votre visite bientôt ! Cordialement,

Jeux Descartes,
6 rue Meissonier,
75017 Paris
descartes.meissonier@descartes-editeur.com
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Operational Studies Group Report December 2nd, 2004 Page Four

LAST DAYS OF THE GRANDE ARMEE
QUESTIONS AND ANSWERS

From: "napodano alessandro" <napoale@hotmail.com>
Subject: Re: Last Days of the Grande Armee

Hi Kevin, I‚m playing Last Days of the Grande Armee. I need some
clarifications about the rules...

1) Chateaux (11.6): I can't figure out how to handle a situation in which
there is an infantry unit inside and other units in the same hex but
outside the chateaux.
For example 20 sp (infantry + cavalry + artillery) attack a chateaux hex in
which there are 2 units: a 4 sp infantry and a 2 sp artillery. What happens?

A) the 4 SP infantry receives the strength benefit of the chateau.

So it's possible to use 2 different column-odds to resolve a combat - 2/1
against the Infantry in the Chateaux and a 4/1 (combined) against the unit
outside. Am I correct?

A) No. One combined attack on the hex.

2) What is the movement allowance of a vedette ? As cavalry or faster?

A) Hmmm. What is printed on the counter?

3) On the counter -9- but there is the initiative chit. Cavalry may move 4, 5 or 6.
Given the initiative chit rule, what is the movement allowances of the
vedettes and of the leaders?

A) 9 MP

So, Kevin, the vedettes and leaders movement allowances are not influenced
by the initiative chit. Am I correct?

A) That is correct.

4) I would like to know why the stacking limits are not by Corps. In
my games I noticed that to avoid to take losses only with one Corps (there
are a lot of Exchange result!) I often tend to mix units from different
Corps in the same hex/stack.
From an historical point of view, why do you have place no limit to such
stacks?

A) I think the game will show that if you mix the forces of different corps in
the same hex, then it will complicate command control.

5) If a unit starts the turn stacked with another unit/units, may it use
road march immediately or must first exit the hex in which it starts?

A) First it must exit. It must not be stacked to use road march.

6) Why doesn't the game end on 18 evening (or night)?

A) There is no magic in June 18th; no reason why the campaign had to end on
that day. On the other hand, there is no reason to delay the onset of the large
battle, lest the French become lazy. I thought that by adding two turns a
French victory would be more likely. Would you agree?

From: "napodano alessandro" <napoale@hotmail.com>

I don't Kevin if with 2 more turns a French victory would be more likely
because the Allied have another chance to recover from the losses from the
previous day battle.

My point is that anyway the Prussian can surely be cut from their LOC.
In my games the Prussian can't stand the French onslaught and they slowly
retreat north. If the French pursuit them hard their only hope is to cross
the Dyle.

But if there is also a June 19th turn they probably be all demoralizated.

I'm actually playing as the Coalition, I fear to not cross the Dyle.
Now we're at 16th evening turn. The French have pushed hard against the
Prussian. The I° Corps is demoralized. I hope to recover it on 17th morning.
Please note that the French almost haven't attacked the Anglo-Allies.
I have to think what to do with the Anglo-Allies. I'll see.
Situation: Anglo-Prussian 6 pts French 3 pts
losses 31 A-P 15 F
If you want I'll keep you inform about the next turns (I usually play on
Thursday afternoon).

A) Keep us Posted!
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Operational Studies Group Report December 2nd, 2004 Page Five

SPECIAL HOLIDAY OFFER
Give the Best ... Share OSG Games with Friends and SAVE 30%!
Get any THREE games in print for THIRTY percent off. Get any TWO games for TWENTY percent off.
We will drop-ship copies directly to your friends' address.
(List recipient's address and game title in the Notes area.)
Offer EXCLUDES La Guerre de l'Empereur (just 12 copies left!)
Offer Expires 12/31/04.

Go to http://www.napoleongames.com/store.html#SO
OR- You can also print and mail this form to -
OSG, PO Box 50207, Baltimore, MD 21211 USA with check or cc info.

GAMES IN PRINT

THE SEVEN DAYS OF 1809
 Napoleon & the Archduke Charles $56

THE SUN OF AUSTERLITZ
 Napoleon's Campaign in Moravia $52

HIGHWAY TO THE KREMLIN
 Napoleon's March on Moscow, 1812 $54

BONAPARTE IN ITALY
 The Quadrilateral, 1796-1797 $44

LAST DAYS OF THE GRANDE ARMEE
 The Four Days of Waterloo $40

1806
 Rossbach Avenged: Jena Camp. $48

NAPOLEON AT BAY
 1814: Campaigns in France $54

LA GUERRE DE L'EMPEREUR
 The Napoleonic Wars, 1805-1815 $70
(12 Copies left!!!)

WARGAME DESIGN MAGAZINE
 Regular Four-issue Sub $18
 Scholar Subscription $44

TOTAL QTY OF GAMES ORDERED _____

HOLIDAY SALE DISCOUNTS
If you order THREE OSG games in print you get THIRTY-PLUS percent off.
Order any TWO games for 20+% off. One game 10% off. This Sale Offer Expires 12/31/04.

 Three Games at 30%+ off $109.00

 Two Games at 20%+ off $79.00

 One Game at 10% off
Examples: $54 games with 10% discount = $48
$44 game with 10% discount = $39.

*Offer EXCLUDES "La Guerre de l'Empereur"

ADD SHIPPING:
1st game, to U.S., Canada $6 each additional game $4
1st game, overseas surface $9 each additional game $4
1st game, overseas airmail $12 each additional game $4

ORDER TOTAL _____


Print-out and mail this order form with check or credit card information to:
OSG, PO Box 50207, Baltimore, MD 21211 USA.


credit card # ________________________ exp _____

YOUR NAME ___________________________________

ADDRESS ____________________________________

CITY, STATE, ZIP _______________________________

COUNTRY _____________________________________

EMAIL _______________________________________

DATE _____________________


NOTES: "SHIP TO" INFORMATION
Please "drop-ship" the following games (list):
___________________________________
___________________________________
___________________________________

Send the above games directly to:

FRIEND'S NAME ___________________________________

ADDRESS ____________________________________

CITY, STATE, ZIP _______________________________

COUNTRY _____________________________________

CONTRIBUTORS PAGE
If you really believe in what we are doing, you can help via our Contributors Page: http://www.napoleongames.com/contrib.html