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Old 12-20-2004, 04:09 PM
kzucker kzucker is offline
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Join Date: Jul 2004
Location: Baltimore, MD USA
Posts: 884
Default Development

This will be our 2005 publication.

The basic battle games are fairly set; we are working on the 'link game.'

For more background on the four games, please go to the P-250 page (click on "PRE-ORDER 250" above).

This two-week period was the turning point of the campaign, although as such things go, no one really knew that at the time. It was a period in which the Emperor's victory at Dresden, a very large battle, was overshadowed by the "four lost battles," smaller affairs against the Emperor's subordinates, which took place before and after Dresden.

The battles were separated not only in time but in distance. The link game, therefore focuses on how the force structure on one battlefield could have been affected by a different outcome on another battlefield. For instance, if Grossbeeren had been a French victory - leading to the occupation of Berlin, for example - the Battle of Dennewitz (assuming it took place at all) would have been with far fewer Prussian troops.

So you will be able to play a 'Campaign' consisting of nothing but battles.

We did create a linking map, at 20 miles per hex, but that became a frustrating exercise for the player, since we decided we wanted battles to take place on the four game maps.

We decided to focus on the uncertainty of what the enemy force structure will be. No two games will be the same, because force structure will be modified depending upon what cards are drawn at the beginning of the game. These cards are kept hidden up to a point, as are your forces on map (initially).

This game employs the Grand Tactical System of Napoleon's Last Battles, with the addition of Hidden Force and Vedette rules. Most of the battles were meeting engagements, and so only your vedettes are initially deployed on the map. The infantry and other arms following behind them are revealed later.
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